//
// Created by hxuro on 2019/11/21.
//

#ifndef WY_MUSIC_WLPLAYSTATUS_H
#define WY_MUSIC_WLPLAYSTATUS_H


class WlPlaystatus {

public:
    bool exit= false;
    bool  load= true;
    bool seek= false;
    bool pause = false;
public:
    WlPlaystatus();
    ~WlPlaystatus();
};


#endif //WY_MUSIC_WLPLAYSTATUS_H
